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Denisa Constantinescu, a PhD student in Mechatronics, and a researcher in the Computer Architecture Department at the University of Malaga, and Maura Tokay, a lead software programmer at Science Systems and Applications, Inc., and a computer scientist within the Department [See the full post…] |
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Categories: Audio Podcast, Code Together, Intel Tags: Agriculture, AI, artificial intelligence, C++, climate change, CPU, crop yield, Diversity, DPC++, emergency response, GPU, heterogeneous, inclusion, Intel, Intel DevCloud, machine learning, medical, meteorological data, oneAPI, OpenCL, programming, Science Systems and Applications Inc., STEM, SYCL, TBB, unified shared memory, University of Malaga, USM
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Krystian Ligenza, Autodesk Maya Software Architect, and Mike Voss, Intel Principal Engineer, talk about how the need for immersive experiences in VFX and 3D animated movies and games has driven the need for increasingly more capable (and complex) software and [See the full post…] |
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Categories: Audio Podcast, Code Together, Intel Tags: 3D, animation, animation studio, authoring graph, AutoDesk, C++, character animation, computer animation software, CPU, DPC++, Entertainment, flow graph, game, game developer, Game Development, GPU, heterogeneous programming, Krystian Ligenza, Maya, Media, modeling, modeling animation, motion picture, MotionBuilder, non-uniform memory access, NUMA, oneAPI, oneTBB, parallel programming, parallelism, rendering, simulation, software development, software tools, TBB, Threading Building Blocks, VFX, Visual effects