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Krystian Ligenza, Autodesk Maya Software Architect, and Mike Voss, Intel Principal Engineer, talk about how the need for immersive experiences in VFX and 3D animated movies and games has driven the need for increasingly more capable (and complex) software and [See the full post…] |
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Categories: Audio Podcast, Code Together, Intel Tags: 3D, animation, animation studio, authoring graph, AutoDesk, C++, character animation, computer animation software, CPU, DPC++, Entertainment, flow graph, game, game developer, Game Development, GPU, heterogeneous programming, Krystian Ligenza, Maya, Media, modeling, modeling animation, motion picture, MotionBuilder, non-uniform memory access, NUMA, oneAPI, oneTBB, parallel programming, parallelism, rendering, simulation, software development, software tools, TBB, Threading Building Blocks, VFX, Visual effects
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DevOps typically refers to removing friction between developers (‘Dev’) who build software and operations people (‘Ops’) who have to run it. Mark Lavi’s definition goes much further. “It’s about removing the friction between developers and the customer,” said Lavi, Principal [See the full post…] |
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Categories: Audio Podcast, Tech Barometer - From The Forecast by Nutanix, Technology Tags: continuous delivery, DevOps, digital transformation, information-technology operations, Mark Lavi, Nutanix, software development, systems development life cycle
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In what Intel called the “first ever software keynote address,” Intel Vice President and General Manager of the Software and Solutions Group Renee James kicked off Day 3 of the Fall IDF in San Francisco.
James, who manages the global [See the full post…] |
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Categories: Connected Social Media, Corporate, Information Technology, Intel, Intel IT, IT@Intel, Oracle Tags: APIs, Application Programming Interfaces, developer relations, Fall IDF, Indeo, Integrated Debugger, Linux, MID, Mobile & Internet Linux Project, mobile Internet device, Moblin.org, Open Source, Oracle, Renee James, Software and Solutions, Software Communities, software companies, software development, software keynote, Unix, video codecs