Havok Behavior Debuts at the Game Developers Conference

March 20th, 2007 |
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Video game physics, animation and visual effects are very important aspects in creating a realistic and fun gaming experience. Havok is one company that enhances that experience, providing game developers with a modular suite of tools that allows them to reach new standards in realism and interactivity in their games. The Ireland-based company has worked with a number of well-known developers, including Ubisoft, Sony, Microsoft and Intel. Havok announced the commercial release of its latest technology, Havok Behavior, at the Game Developers Conference in San Francisco. In this podcast with PodTech’s Rio Pesino, Havok’s Jeff Yates demos the Havok Behavior Tool.

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