The Evolution of the Visual Cloud – Intel Chip Chat – Episode 462

Image for FaceBook

Share this post:
Facebook | Twitter | Google+ | LinkedIn | Pinterest | Reddit | Email
This post can be linked to directly with the following short URL:

The audio player code can be copied in different sizes:
144p, 240p, 360p, 480p, 540p, Other

The audio player code can be used without the image as follows:

This audio file can be linked to by copying the following URL:

Right/Ctrl-click to download the audio file.
Connected Social Media - iTunes | Spotify | Google | Stitcher | TuneIn | Twitter | RSS Feed | Email
Intel - iTunes | Spotify | RSS Feed | Email
Intel Chip Chat - iTunes | Spotify | RSS Feed | Email

In this Intel Chip Chat audio podcast with Allyson Klein: In this livecast from the National Association of Broadcasters conference in Las Vegas, Jim Blakley Visual Cloud Computing General Manager at Intel stops by to talk about the incredible advances that are being made in the visual cloud. He outlines how the visual cloud really covers three main areas of focus including media content creation and delivery, cloud graphics for gaming and virtual desktops, and finally visual understanding which enables image recognition and augmented or virtual reality. Jim highlights how recent advances in cloud computing, a growth in visual computing technologies like deep learning and media transcoding, and the availability of network bandwidth and growth of storage capacity in cloud environments has really helped to catalyze the visual cloud.

To learn more, visit:

Tags: , , , , , , , , , , , , ,
Posted in: Audio Podcast, Intel, Intel Chip Chat