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The deep seated need to connect is making headway in the virtual world. IMVU is proof. CEO Cary Rosenzweig talks to Jennifer Jones about how the user-driven IMVU is so successful that it is generating $1 Million a month. ... [see the full post] |
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Categories: Marketing Voices, marketing, social media Tags: Cary Rosenzweig, IMVU, Jennifer Jones, Marketing Voices, social media, virtual worlds
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When Intel’s research teams think about the future of computing – from mobile devices with near-limitless functionality to technology for the developing world to virtual worlds and advanced robotics, they are literally mapping our future (a future that could include, ... [see the full post] |
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Categories: Corporate, Intel, Research@Intel Tags: Andrew Chien, Eric Brewer, essential computing, Intel, Justin Rattner, mobility, Research@Intel, Silicon Valley, Terascale, virtual worlds
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We have quick profiles of two companies that launched at the TechCrunch40 conference last week. Metaplace lets users build their own virtual worlds and put them on their Websites. Founder Raph Koster takes us through a demo. And Musicshake is ... [see the full post] |
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Categories: Connected Social Media, Enterprise 2.0, Inside Silicon Valley Tags: Blue Yun, Kihong Bae, Metaplace, Musicshake, Raph Koster, TechCrunch40, virtual worlds
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Users are looking for a richer, more cinematic experience from the Internet, according to Justin Rattner, Intel chief technology officer and director, Corporate Technology Group. Rattner gave the final keynote of the Fall IDF in San Francisco, focusing on virtual ... [see the full post] |
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Categories: Connected Social Media, Corporate, Intel, Intel Developer Forum Tags: 3D Internet, Fall IDF, Greg Nuyens, Justin Rattner, Qwaq, social media, user-generated content, virtual worlds