NVIDIA tagged posts:

Intel oneAPI 2023 Toolkits and Codeplay Software – New Plug-In Support for NVIDIA and AMD GPUs

December 16th, 2022 |
Intel oneAPI 2023 Toolkits and Codeplay Software – New Plug-In Support for NVIDIA and AMD GPUs

Today, Codeplay Software announces expanding oneAPI for Nvidia and AMD GPUs, making multiarchitecture, multivendor programming much easier. This includes new plugins: oneAPI for Nvidia GPUs and oneAPI for AMD GPUs (beta).

Software developers are increasingly looking to move away from [See the full post…]

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Expanding the SYCL 2020 Ecosystem with hipSYCL and DPC++

January 26th, 2021 |
Expanding the SYCL 2020 Ecosystem with hipSYCL and DPC++

Open standards underpin the future of heterogeneous programming, and as Intel Principal Engineer Jeff Hammond points out, SYCL has proven in many ways that “standards don’t cost you a thing and you get portability.” A modern C++ language, SYCL has [See the full post…]

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Why oneAPI?

Why oneAPI?

Is oneAPI living up to its promise? How do oneAPI and DPC++ relate to the Khronos Group SYCL and ISO C++ standards? Andrew Richards, Codeplay Software CEO, and Hal Finkel, Lead for Compiler Technology and Programming Languages at Argonne National [See the full post…]

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Collaborating to Build a Heterogeneous Future

Collaborating to Build a Heterogeneous Future

Ronan Keryell, principal software engineer at Xilinx, and Jeff Hammond, principal engineer at Intel, explain why open collaboration — modeled through open source and open standards — is key to solving some of today’s biggest challenges in research and industry, [See the full post…]

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Porting Math Libraries Across Heterogeneous Architectures

Porting Math Libraries Across Heterogeneous Architectures

Existing math kernel libraries have lacked portability across heterogeneous platforms—until now. A unifying programming model—and availability of standard library interfaces—enables development of performance-portable libraries among diverse hardware architectures. In this episode, Julia Sukharina, Senior Engineering Manager at Intel, and Mehdi [See the full post…]

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Sparking Innovation through Standards

Sparking Innovation through Standards

In this episode of Code Together, Geoff Lowney, Senior Fellow at Intel, and Andrew Richards, CEO at Codeplay Software, discuss the value of standards in enabling hardware and software developers to collaborate and innovate. From the early days of video [See the full post…]

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Categories: Artificial Intelligence, Audio Podcast, Code Together, Intel Tags: , , , , , , , , , , , , , , , , , , , , , , , , , ,

The Reboot: E for All

November 3rd, 2007 |

Graphics Processing in a 3D World: NVIDIA’s Rob Csonger

January 26th, 2007 |
Graphics Processing in a 3D World: NVIDIA’s Rob Csonger

Rob Csonger, vice president of corporate marketing at NVIDIA, talks about the upcoming visual emphasis of Microsoft Vista and the prevalence of graphics processor units with 3D user interfaces in games, operating systems and personal electronics. [See the full post…]

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Categories: CES BlogHaus 2008, CES Las Vegas - Consumer Electronics Show, Connected Social Media, Corporate, NVIDIA, Technology Tags: , , ,

NVIDIA Reality Redefined: New GForce and NForce Technology Unveiled

November 21st, 2006 |
NVIDIA Reality Redefined: New GForce and NForce Technology Unveiled

NVIDIA officially announces the release of its new NForce motherboard and GForce graphics cards in this podcast.

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NVIDIA Reality Redefined: Gaming with DJ Gooky

November 20th, 2006 |
NVIDIA Reality Redefined: Gaming with DJ Gooky

At NVIDIA‘s Reality Redefined event, gamer Chad “DJ Gooky” Dutcher spoke with PodTech’s Rio Pesino. Dutcher gave his thoughts on the new GForce 8800 graphics card, his plans on becoming a pro gamer and where he sees PC gaming [See the full post…]

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Team Hot Burns the Competition at NVIDIA’s GForce LAN Party

November 20th, 2006 |
Team Hot Burns the Competition at NVIDIA’s GForce LAN Party

Gaming clan Team Hot came out victorious in a Battlefield 2142 tournament at NVIDIA‘s GForce LAN party, which was held during the company’s Reality Redefined event in San Jose, Calif. PodTech’s Rio Pesino spoke with the team about their [See the full post…]

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NVIDIA’s Scott Vouri: GPUs and Windows Vista

November 14th, 2006 |
NVIDIA’s Scott Vouri: GPUs and Windows Vista

On this NVIDIA podcast, Scott Vouri, NVIDIA’s general manager of multimedia, explains the what and why of graphics processing units and how having a high quality GPU will help take advantage of Windows Vista’s 3D graphic environment. Vouri spoke at [See the full post…]

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Graphics Processing Units and Immersive Visuals

November 13th, 2006 |
Graphics Processing Units and Immersive Visuals

On this NVIDIA podcast, we meet David McConville of Elumenati.com, a company specializing in immersive projection experiences for museums and private companies. McConville says that in large projection systems, what used to require several computers and projectors for large [See the full post…]

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America’s Top “Virtual” Model

November 9th, 2006 |
America’s Top “Virtual” Model

NVIDIA partnered up with America’s Top Model Adrianne Curry to show off the power of its new GeForce 8800 graphics cards. During NVIDIA’s Reality Redefined Event, in San Jose, Calif., a virtual version of Curry was on display on PC’s [See the full post…]

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NVIDIA Redefines Reality with new Graphics Cards

November 9th, 2006 |
NVIDIA Redefines Reality with new Graphics Cards

NVIDIA showcased its new GeForce 8800 graphics processors at its Reality Redefined event in San Jose, Calif. Ujesh Desai is the general manager of NVIDIA’s GForce Graphics. He spoke with PodTech’s Rio Pesino about the highly-anticipated product release and what [See the full post…]

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Overclocking and SLI Technology with Craig “Tech Daddy” Tate (Part 2 of 2)

November 7th, 2006 |

In part two of this podcast series, Craig “Tech Daddy” Tate explains why he uses NVIDIA SLI Technology for his modding projects. Craig also details his upcoming modding project for the Dallas Stars NHL Hockey team as well as his [See the full post…]

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Modding PC’s with Craig “Tech Daddy” Tate (Part 1 of 2)

November 6th, 2006 |
Modding PC’s with Craig “Tech Daddy” Tate (Part 1 of 2)

Craig “Tech Daddy” Tate, a well known PC modder, talks with NVIDIA to discuss his experiences with modding computers. In the first in a two-part podcast series, Craig introduces modding basics, reveals techniques for new modders, and provides recommendations for [See the full post…]

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PodSummit: Part Two – Mike Boich and Bud Colligan speak with Jen-Hsun Huang, Co-Founder, President and CEO of NVIDIA

PodSummit: Part Two – Mike Boich and Bud Colligan speak with Jen-Hsun Huang, Co-Founder, President and CEO of NVIDIA

NVIDIA is the worldwide leader in programmable graphics processor technologies. PodSummit’s hosts discuss how Jen-Hsun Huang scaled his company; how his role changed over his many years of success, and where NVIDIA is headed in the future.

More from Podsummit [See the full post…]

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PodSummit: Part 1 – Mike Boich and Bud Colligan speak with Jen-Hsun Huang, Co-Founder, President and CEO of NVIDIA

PodSummit: Part 1 – Mike Boich and Bud Colligan speak with Jen-Hsun Huang, Co-Founder, President and CEO of NVIDIA

NVIDIA is the worldwide leader in programmable graphics processor technologies. PodSummit’s hosts discuss the founding and early days at NVIDIA, and how the company creatively managed its way out of potentially going out of business by focusing on innovation.

Correction [See the full post…]

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NVIDIA nForce and the Windows Vista Experience

NVIDIA’s Drew Henry and George Myers introduce NVIDIA nForce(r)-based motherboards, the stable, reliable, high-performance foundation for Windows Vista Capable PCs. Get details on how the combination of NVIDIA nForce-based motherboards and NVIDIA GeForce GPUs are essential ingredients for a great [See the full post…]

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Inside Windows Vista Beta 2: Features, Drivers, and FAQ

NVIDIA’s Andrew Fear and Lew Wagman discuss Windows Vista Beta 2, covering the latest features like Flip 3D and Windows Aero. In addition, NVIDIA answers frequently asked questions regarding NVIDIA GPUs and Windows Vista. For more information, visit www.nvidia.com/windowsvista. [See the full post…]

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E3 2006: Video Game Graphics and the Implementation of Physics

Chris Seitz, Manager of the Developer Resources Group at NVIDIA, tells Podtech’s Michael Johnson about Havok FX, the emerging physics application for gamers, that’s set to enhance the look and feel of gaming graphics.

Download FTP link for Havok FX [See the full post…]

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