Posts Tagged ‘virtual worlds’
Future Lab: Scaling Virtual Worlds
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Researchers are investigating how to build virtual environments in which hundreds or thousands of participants can log in and interact with each other. The applications go beyond gaming. Simulations are used for meetings, organizational operations and even product branding. Scientists ... |
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Author: Deirdre Kennedy
Categories: Future Lab, Intel, Intel Free Press, Intel Labs, Research@Intel
Tags: 3D, Adams, Douglas Maxwell, Future Lab Radio, H. Liu, Intel Labs, J. Hurliman, M. Bowman, MOSES 3D, Research, ScienceSim Collaboration, US Army Simulation Training Technology Center, virtual worlds
Intel Research Day: Showcase for Creativity
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When Intel’s research teams think about the future of computing – from mobile devices with near-limitless functionality to technology for the developing world to virtual worlds and advanced robotics, they are literally mapping our future (a future that could include, ... |
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Author: Paul Lancour
Categories: Intel
Tags: Andrew Chien, Eric Brewer, essential computing, Intel, Justin Rattner, mobility, Research@Intel, Silicon Valley, Terascale, virtual worlds
Wrap-Up News From IDF: Virtual Worlds and the 3D Internet
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Users are looking for a richer, more cinematic experience from the Internet, according to Justin Rattner, Intel chief technology officer and director, Corporate Technology Group. Rattner gave the final keynote of the Fall IDF in San Francisco, focusing on virtual ... |
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Author: Michael Johnson
Categories: Intel, Intel Developer Forum
Tags: 3D Internet, Fall IDF, Greg Nuyens, Justin Rattner, Qwaq, social media, user-generated content, virtual worlds





